In Corruption, there is a data room on the way to Generator B (the only generator Samus does not visit during her first trip to Norion), which has a panel that reveals a code when scanned.This is due to a Secret World in the original game. In the Trilogy version of Corruption, the Piston Hall no longer contains Sky Puffers (seen in the PAL version), and the rotating gate obstruction (seen in the original NTSC version) is replaced by an energy field.In addition, a new version of Meta Ridley's theme from the trailer was put in the Soundtrack Gallery, and the Metroid Battle Theme and Bryyo Thorn Jungle themes are replaced with the Berserker Lord and Aurora Unit 313 themes. The first few seconds of the Space Pirate battle theme played when fighting them at the Temple of Bryyo are also louder. The Bryyo cliffside and Boss Reptilian themes are altered.Three of the Galactic Federation Data locations were changed.The 12 Chozo Artifacts are also mentioned more prominently. Notably, the Chozo describe the Phazon corrupting the planet at a much quicker pace, which is more consistent with the rapid effects seen in Corruption. 8 Chozo Lore entries are slightly altered again.Due to the change of certain logs in this version, the Logbook was mildly shifted out of order, resulting in certain scans recorded as other things.New credits for the Trilogy versions of each game are displayed before the game's original credits.However, this can be done in every cutscene in Corruption. Attempting to press the Home Button during a cutscene in Prime or Echoes will not bring up the Home Menu. Although Retro Studios recognized the speedrunning community, this change was done at the suggestion of Kensuke Tanabe.
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